Sunday, April 12, 2009

New UPKs

Hey guys,

I began organizing my UPKs, so they're easier to manage. I've only separated what I have into two right now; one for water/fire effects, and one for the rocks and cave ground/surface materials. I also made the three floor tone materials ready to go in the rock/surface package, so they should be ready for testing if you wanna pop 'em in the BSP Tisdale :) The UPKs are in the webshare under the unrealPackages folder, named CRC_PKG_WATER_FIRE and CRC_PKG_ROCK_SURFACE respectively. I put them up for download as well if you need them at home, they can be downloaded here.

I still need to figure out how to make a good waterfall model. I'll be working on that and making a glass material tomorrow.

2 comments:

  1. we also need a still-ish water texture.

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  2. I'll get right on that during class today :]

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